Workshop Schedule – Jyväskylä

Phenomenology, Hermeneutics and Existentialism for Games

Abstracts for the presentations

Monday 16.10.

Venue: Jyväskylän yliopisto, Musica M-building, Boombox (M 106)

12:00–12:15 Registration, coffee & introduction

12:15–13:30  Existential Hermeneutics for Gameplay (as) Performance

Olli Leino

13:30–14:15 To House or not to House: Gaming Houses as Ambiguous Environments Inside the Esports Ecosystem

Alessandro Franzó

14:15–14:45 Break

14:45–15:30 On Zugzwang: Games and Exhaustion

Rainforest Scully-Blaker

15:30–16:15  Avatarhood and Selfhood

Rune Klevjer

16:15–16:45 Break

16:45–17:30  Video Games as Self-cultivation

Anttoni Kuusela

17:30–18:15  Phenomenology of the Video Games Second-person Type of the Narrative

Filip Gołaszewski

20:00– Conference dinner

Tuesday 17.10.

Venue: Jyväskylän yliopisto, Historica H-building, H 306

09:30–10:45 Virtual Intercorporeality in Esports

David Ekdahl

10:45–11:30 Posthuman Encounters: Exploring Relational Ontology in Single-player Computer Games

Yu Hao

11:30–12:15 The Phenomenology of Disgust in Relation to the Player Experience

Kacper Karwacki

12:15–13:15 Lunch break

13:15–14:30 Immersive Realism: Why Virtual Objects Exist

Tom Poljansek

14:30–15:15 ‘You Walk into a Tavern’: Shared Imaginative Spaces in Dungeons and Dragons

Ørjan B. Kines, Juan Diego Bogotá, David Ekdahl

15:15–15:45 Coffee break

15:45–16:30 Reconsidering Dreyfus: Challenges to the Notion of Embodied Intelligence in the Age of Reinforcement Learning

Joshua D. Fahmy Hooke

16:30–17:15  Reclassification of Virtual Social Artifacts: Examining the Ontological Status of Game Objects within Social Ontology

Kumru Akdoğan

17:15–18:00 Somaesthetic Experience of Augmented Bodies and their Environment in and Through Digital Science-fiction Games

Aska Mayer

20:00– Drinks

Wednesday 18.10.

Venue: Jyväskylän yliopisto, Historica H-building, H 306

09:15–10:30 Will to Game: Phenomenological Analyses

Sara Heinämaa

10:30–11:15 “It’s a Vibe!”: The Phenomenology of Videogame Atmosphere

Andrea Andiloro

11:15–12:00 Kaleido-scoping Experience Through Videogames

Emma Grau i Cabré

12:00–13:00 Lunch break

13:00–13:45 A Phenomenological Analysis of the Home in Gone Home

Johan Blomberg

13:45–14:30 How Players Feel Transgressively: Hermeneutic Analysis of Emotions

Nadezhda Gerasimenko

14.30-15.15 Ontological and Epistemological Commitments of Game Hermeneutics

Jonne Arjoranta