Phenomenology, Hermeneutics and Existentialism for Games
Abstracts for the presentations
Monday 16.10.
Venue: Jyväskylän yliopisto, Musica M-building, Boombox (M 106)
12:00–12:15 Registration, coffee & introduction
12:15–13:30 Existential Hermeneutics for Gameplay (as) Performance
Olli Leino
13:30–14:15 To House or not to House: Gaming Houses as Ambiguous Environments Inside the Esports Ecosystem
Alessandro Franzó
14:15–14:45 Break
14:45–15:30 On Zugzwang: Games and Exhaustion
Rainforest Scully-Blaker
15:30–16:15 Avatarhood and Selfhood
Rune Klevjer
16:15–16:45 Break
16:45–17:30 Video Games as Self-cultivation
Anttoni Kuusela
17:30–18:15 Phenomenology of the Video Games Second-person Type of the Narrative
Filip Gołaszewski
20:00– Conference dinner
Tuesday 17.10.
Venue: Jyväskylän yliopisto, Historica H-building, H 306
09:30–10:45 Virtual Intercorporeality in Esports
David Ekdahl
10:45–11:30 Posthuman Encounters: Exploring Relational Ontology in Single-player Computer Games
Yu Hao
11:30–12:15 The Phenomenology of Disgust in Relation to the Player Experience
Kacper Karwacki
12:15–13:15 Lunch break
13:15–14:30 Immersive Realism: Why Virtual Objects Exist
Tom Poljansek
14:30–15:15 ‘You Walk into a Tavern’: Shared Imaginative Spaces in Dungeons and Dragons
Ørjan B. Kines, Juan Diego Bogotá, David Ekdahl
15:15–15:45 Coffee break
15:45–16:30 Reconsidering Dreyfus: Challenges to the Notion of Embodied Intelligence in the Age of Reinforcement Learning
Joshua D. Fahmy Hooke
16:30–17:15 Reclassification of Virtual Social Artifacts: Examining the Ontological Status of Game Objects within Social Ontology
Kumru Akdoğan
17:15–18:00 Somaesthetic Experience of Augmented Bodies and their Environment in and Through Digital Science-fiction Games
Aska Mayer
20:00– Drinks
Wednesday 18.10.
Venue: Jyväskylän yliopisto, Historica H-building, H 306
09:15–10:30 Will to Game: Phenomenological Analyses
Sara Heinämaa
10:30–11:15 “It’s a Vibe!”: The Phenomenology of Videogame Atmosphere
Andrea Andiloro
11:15–12:00 Kaleido-scoping Experience Through Videogames
Emma Grau i Cabré
12:00–13:00 Lunch break
13:00–13:45 A Phenomenological Analysis of the Home in Gone Home
Johan Blomberg
13:45–14:30 How Players Feel Transgressively: Hermeneutic Analysis of Emotions
Nadezhda Gerasimenko
14.30-15.15 Ontological and Epistemological Commitments of Game Hermeneutics
Jonne Arjoranta